﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace PaperMaster.Chess
{
    /// <summary>
    /// 该类用于控制回合钟表的动画显示等等，并接受用户输入。
    /// </summary>
    public class BellViewController : MonoBehaviour
    {
        public static BellController GetController()
        {
            GameObject board = GameObject.Find("Bell");
            if (board != null)
            {
                return board.GetComponent<BellViewController>().controller;
            }
            return null;
        }
        public BellController controller;
        // Start is called before the first frame update
        private void Awake()
        {
            controller = new BellController();
        }
        void Start()
        {

        }
        // Update is called once per frame
        void Update()
        {
            controller.FrameFun();
        }
    }
}
